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Innovative Interactive Multiplayer Puzzle Solving Game Originally Invented In Japan Returns To The Bay Area On A Semi-Permanent Basis

NEW PEOPLE, a dynamic entertainment destination bringing the latest examples of Japanese popular culture to North American shores, has teamed up with creative company, SCRAP, to launch a new home for the popular “Real Escape Game” at the notable Japanese Pop Culture venue through 2013.

“The Real Escape Room: SF Vol. 1 – Escape from the Mysterious Room” opens on Friday, December 14th and will run periodically thru 2013. Multiple game sessions will take place most weekends on Fridays, Saturdays, and Sundays inside NEW PEOPLE’s 3rd floor SUPERFROG Gallery space. NEW PEOPLE is located in San Francisco’s Japantown district at 1746 Post St. (Cross St. is Webster Ave.). More information at: www.newpeopleworld.com.

The Real Escape Room” will be the newly installed, semi-permanent home for the latest version of“The Real Escape Game,” which is an inventive puzzle solving interactive game event, originally created in Japan, which requires players to cooperate and use their intuition and detective skills to solve multiple mysteries within a limited time.

In The Real Escape Room: SF Vol. 1 – Escape from the Mysterious Room,” players find themselves locked inside a seemingly ordinary room. It has a desk, chairs, a carpet – everything seems normal. But on closer inspection players will find a series of mysterious codes and puzzles that must be solved in order to find a hidden key to escape. The maximum capacity of participants for each game will be limited to 11 people. Game duration is around 1.5 hours (including introductions and a solution walkthrough). More than 10,000 people have played this game in Japan, China, and Taiwan.

The Real Escape Room: SF Vol. 1 – Escape from the Mysterious Room Game Times:

Fridays: 6:30pm, 8:30pm

Saturdays: 11am, 1pm, 3pm, 5pm, 7pm

Sundays: 11am, 1pm, 3pm, 5pm

Tickets are $28.00 in advance; $33.00 at the door. Tickets and additional information are available at:http://realescapegame.com/rersf1.

The Real Escape Game thrilled hundreds of players during several sessions held previously in San Francisco, most recently with the Real Escape Game x Evangelion: Escape from an Angel, which was inspired by the hit Evangelion anime series and staged during the 2012 J-Pop Summit Festival last summer,” says Seiji Horibuchi, the President/CEO of NEW PEOPLE, Inc. “We are very excited to again team up withSCRAP to present a brand new installment that will run weekly at the NEW PEOPLE venue. Join other plays and test your powers of deduction and reasoning with this intriguing and fun game!”

About SCRAP Co. & SCRAP Entertainment Inc.

SCRAP Co. (www.scrapmagazine.com), based in Kyoto, Japan, produces the free magazine, “SCRAP” and the Real Escape Game (REG), a new style of live entertainment. Over 200,000 participants have played this game in Japan, China, Taiwan, Singapore and the United States. SCRAP Entertainment Inc (RealEscapeGame.com), based in San Francisco, California, is a U.S division of SCRAP Co., and produces REG in the United States.

About NEW PEOPLE, Inc.
Based in San Francisco, California, NEW PEOPLE, Inc. (www.newpeopleworld.com) offers the latest films, art, fashion and retail brands from Japan through its unique entertainment destination as well as through licensing and distribution of selective Japanese films. NEW PEOPLE Entertainment (www.newpeopleent.com), a film division of NEW PEOPLE, Inc. strives to offer the most entertaining motion pictures straight from the “Kingdom of Pop” for audiences of all ages, especially the manga and anime generation, in North America. Some titles include DEATH NOTE, GANTZ, KAMIKAZE GIRLS, and THE TASTE OF TEA.

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Star-Studded Campaign Featuring Glee’s Dianna Agron and Modern Family’s Sarah Hyland To Show How You Don’t Have to Be a Gamer to Enjoy Games on Nintendo 3DS Hand-Held

Consumers in Canada will soon see some famous faces talking about their love for the wide array of games and entertainment options available on Nintendo 3DS and Nintendo 3DS XL hand-held systems. On Oct. 1, Nintendo will launch a new campaign called “Play As You Are,” designed to show how all kinds of women and young girls can explore their interests and express their individuality using the portable Nintendo 3DS – whether they consider themselves gamers or not. TV stars Dianna Agron (of Fox’s Glee) and Sarah Hyland (of ABC’s Modern Family) are teaming up with Nintendo to showcase how games for Nintendo 3DS provide female players with fun, creative ways to challenge themselves and share what makes them unique. Both celebrities participating in the “Play As You Are” campaign will show how games for Nintendo 3DS engage their respective interests and personalities:

* Dianna Agron is not only a music lover like her character on Glee, she is also a dedicated fan, blogger and supporter of visual art. Fittingly, she will be featured in ads for Art Academy: Lessons for Everyone! (Oct. 1). The game lets players of any artistic skill level learn a wide range of painting and drawing techniques that can be applied in real life, from pencils to paints to pastels. She’ll also appear in spots for the puzzle-solving adventure Professor Layton and the Miracle Mask (Oct. 28). Dianna is currently in production on the feature film Malavita, directed by Luc Besson and starring opposite Robert DeNiro and Michelle Pfeiffer.

* Sarah Hyland is a budding fashionista with a keen eye for clothing trends. Her role as Haley on TV’s Emmy award-winning Modern Family is a great match for her fashion-forward style off-screen. She’ll be seen in ads for Style Savvy:
Trendsetters (Oct. 22), which lets players use thousands of items and accessories to create fabulous looks and manage their own customized clothing boutiques. Hyland also will star in a Nintendo 3DS holiday ad featuring Sparkle Snapshots 3D (Oct. 18), an application that lets users take 2D pictures, decorate them with 3D accents and share them with friends.

“These women are all amazing role models with their own unique tastes and talents,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “They know firsthand how Nintendo 3DS can keep them entertained and engaged wherever they go. We think young girls and women of all ages will enjoy hearing what they have to say about their favourite games and activities on Nintendo 3DS.” From puzzle games to role-playing adventures and everything in-between, more than 126 software titles are currently available for Nintendo 3DS and Nintendo 3DS XL, with more downloadable content added to the online Nintendo eShop every week. In addition to games, consumers can use the system’s built-in 3D camera and applications like Swapnote to connect with friends in creative ways. Nintendo 3DS users can also instantly watch thousands of TV shows and movies on Nintendo 3DS with a Netflix unlimited streaming membership and broadband Internet connection. Since launching in 2011, the original Nintendo 3DS system has sold more than 19 million units worldwide. Nintendo 3DS XL, which launched on Aug. 19, 2012, has 90 percent larger screens than the original Nintendo 3DS, allowing users to immerse themselves even more deeply into their games and entertainment. Both versions of the system include built-in wireless features such as StreetPass and SpotPass, built-in cameras and the ability to enjoy games, movies and video content in 3D without the need for special glasses. Remember that Nintendo 3DS and Nintendo 3DS XL feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/3ds.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii(tm) home console, Nintendo 3DS(tm) and Nintendo DS(tm) family of portable systems. Since 1983, when it launched the Nintendo Entertainment System(tm), Nintendo has sold more than 3.9 billion video games and more than 630 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi(tm) and Nintendo DSi XL(tm), as well as the Game Boy(tm), Game Boy Advance, Super NES(tm), Nintendo 64(tm) and Nintendo GameCube(tm) systems. It has also created industry icons that have become well-known, household names such as Mario(tm), Donkey Kong(tm), Metroid(tm), Zelda(tm) and Pokémon(tm). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.ca.

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Endeavor Bros and Monkube today announced the launch of The Adventures of Retrobot,  an intense tank shooter with epic boss battles featuring animated graphic novel style storytelling. Available now on the App Store for $0.99, The Adventures of Retrobot follows the story of a DIY robot built as a gaming buddy who’s out to save his maker from the evil robots who’ve taken over the world.  Go to  http://bit.ly/retrobot to check it out!
Throughout his adventure, Retrobot acquires new weapons and power-ups to fight off the never ending onslaught of robot overlords. Tactical use of shield and powerful EMP blasts are needed to complete the mission. The Adventures of Retrobot takes the player through numerous worlds, tackles challenging level bosses and tells a full comic book worth of story though animated story sequences. Having lived in a bubble of constant video-game playing and with no prior experience of the world outside, Retrobot and sidekick Toto’s journey is filled with slapstick humor that makes gaming logic and real world rules collide. More often than not, with a wink towards gaming’s biggest classics.

A game for everyone

In order to cater to both the occasional and experienced iOS gamers, The Adventures of Retrobot is geared with several gameplay modes. The Story Mode offers a balanced learning curve, varied enough to keep hardened players interested, without preventing occasional gamers from seeing the story through. Seeing the credits roll is just the beginning for experienced gamers. As a Challenge Mode, with one life, no retries and faster enemy spawning and a Boss Challenge await. In those game modes, the majority of the Game Center points are awarded. Completing one of these game modes – which is far from an easy feat – earns players a spot in the separate high score charts.
“The Adventures of Retrobot takes two of the greatest entertainment categories – comics and games – and fuses them together for a hugely addictive and fun experience,” said Adam Heat, Co-
screenshot Founder of Endeavor Bros. “We’ve spent countless hours bringing together what we believe could be a game changer in the mobile gaming space.”

Sven Van de Perre, Creative Director at Monkube remarks, “For us, game development has always been about finding a game genre that is under-used in today’s tidal wave of mobile games. And then trying to create a game that raises the bar. Ever since being hooked on Popcap’s tank shooter Heavy Weapon, I wanted to have a go at this. With The Adventures of Retrobot, we bring amazing frantic shooter action, while also adding like-able characters, great story telling and – which is up to the consumer to judge – some funny video game related humor.”

To go beyond the call of duty, Endeavor Bros and Monkube brought together an all-star support cast, including:

* Comic book publisher Ape Entertainment, developers of the massively popular Pocket God Comics featuring work from artist Carlos Valenti and Cut the Rope Comics apps.
* Maurits ‘Mo’ Goossens, part of Monkube’s in-house music team, composed the massive classical score that drives both game and story. As 1st violin and former conductor of the Brussels Philharmonic orchestra, he worked on several motion pictures scores, including Golden Globe-winning picture “The Aviator” (Martin Scorcese) and 2012 Oscar winner “The Artist” (Michel Hazanavicius).

About Endeavor Bros

Endeavor Bros is an Entertainment Media company based in Canada that develops and publishes games for mobile devices. Our central platform is the iPhone and all iOS related devices. We also support other mobile platforms such as Android, the 3DS and the PSP as well as online platforms such as the Xbox and PSN networks. For more information, please visitwww.EndeavorBros.com.

About Monkube

Monkube is a mobile game developer with offices in Belgium, Romania and Hong Kong. Founded by ex gaming journalists, Monkube intentionally steers clear of over-used game concepts, instead fusing its games with complete comic book stories and über polished gameplay. For more information, visit www.monkube.com.

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On August 7th, The Game Station will premier a 3 part miniseries mash-up of the classic video game Zelda and old spaghetti westerns, A Fistful of Rupees. Intentionally hokey, I am hoping it will be an entertaining if not hilarious parody of the game.

Check out the trailer and let me know what you think.

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From WatchTheGuild:

 

Five years ago today – on July 27, 2007 – the very first episode of The Guild was uploaded to YouTube.  It’s hard to believe how far the show has come, and as always, on behalf of the show we want to thank the fans for the incredible support which has made the show the success it is today.  Today the show is widely available on many platforms for free (YouTubeXboxMSN/BingHuluBlipZune) and for purchase/with subscription (NetflixiTunesAmazon DVD or VOD).

All next week we’ll be celebrating the past five years – and looking ahead to more with the recently announced sixth season, which will come to Geek and Sundry (subscribe now) this fall .  Connect with us via social media as we have some some cool stuff planned including giveaways (LOOT!).  Check out the post on Geek and Sundry for details on the giveaways, which start at 1pm today!

Here’s THE GUILD’S TwitterFacebookGoogle+, and Tumblr, and here’s GEEK AND SUNDRY’S TwitterFacebookGoogle+, and Tumblr.  And please join us for more discussion on Geek and Sundry’s new discussion forums.

We asked the producers and cast to give us their thoughts on those early episodes, and the growth of the show over the last five years.

What do you remember about the first episode?

FELICIA DAY: I remember emailing 12 hours a day to blogs I read about gaming and geek stuff, introducing myself as an “actress from Buffy” and please spread word about my show.  Most of them ignored me, but a few picked it up. Some of the first fans we had were Veronica Belmont and Alice Taylor withWonderland blog. Without their spreading word of the show we wouldn’t have gotten nearly as much traction as fast with the online community.   But I remember refreshing the video and seeing people actually comment about our work, and realizing that THAT was what I wanted to do with me life, make things for people to react to immediately.  It was a whole new life when we uploaded that episode.

VINCENT CASO: When that first episode went up, I didn’t think a whole lot of it. I mean, it was cool, and a lot of fun to see myself in this production, but who had any idea it would turn into this?

AMY OKUDA: The Guild was my first acting job, and my first day of shooting was me and the webcam so I was talking and acting to a blank computer screen and I remember thinking, “wow this is a lot harder and less fun than I thought” but the day we all shot together for the first time at Cheesybeards changed everything for me. It was the “aahhh, this is what acting is, it IS fun” moment for me.

ROBIN THORSEN:  I have to be honest and say that when I auditioned for The Guild, I really had never heard of World of Warcraft…during my audition I actually said something like “AKFing,” like it was a real word instead of A-F-K-ing.  I remember  Felicia said  after I finished, “That was good!  Let’s try it again and it’s A-F-King” I was like oooooooh! Now, I think that after five seasons I have become a little more seasoned with all the game lingo.

 

There’s lots more where that came from so go check out The Guild’s website to read the rest of the interview and check out some great photos.

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Two of Nintendo’s top-selling video game systems are getting attractive new prices. Effective May 20, the suggested retail price for the larger Nintendo DSi XL will be $129.99 and the suggested retail price for Nintendo DSi will be $99.99.

Both the Nintendo DSi and Nintendo DSi XL systems come pre-loaded with a variety of fun software, including Flipnote Studio, Nintendo DSi Camera and Nintendo DSi Sound. Nintendo DSi XL comes with additional pre-installed games and applications, including Brain Age Express: Arts & Letters, Brain Age Express: Math and Photo Clock.

The Nintendo DS family has more than 2,000 different packaged and downloadable games for veteran and new players of all tastes. These include timeless Mario games like New Super Mario Bros. and Mario vs. Donkey Kong: Minis March Again!, puzzling adventures like Professor Layton and the Last Specter and Dr. Mario Express, fun software like Photo Dojo and Shantae: Risky’s Revenge, the gray matter-stimulating Brain Age: Train Your Brain in Minutes a Day!and Brain Age 2: More Training in Minutes a Day! and upcoming games like Pokémon Conquest, which is available June 18.

The new suggested retail prices provide an even greater incentive to pick up the systems, and provide an easy option for parents who want to introduce younger kids to their first portable games.

With graduations looming, Father’s Day approaching and the start of the summer travel season imminent, the new suggested retail prices appeal to all kinds of shoppers.

For more information about Nintendo DSi or Nintendo DSi XL, visit http://www.nintendo.com/ds.

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There’s no escaping the scary essence of Friday the 13th as Nintendo unleashes an extraordinary new experience in horror-themed entertainment. Launching today exclusively for the Nintendo 3DS system, Spirit Camera: The Cursed Memoir invites horror fans to immerse themselves in a chilling hand-held adventure. The game’s 3D visuals and augmented-reality features help unravel the mysterious tale of a girl named Maya who’s been trapped in a haunted house and cursed by a malevolent woman in black. As players strive to rescue Maya, ghostly images are intermingled with real-world environments to create a visceral, personalized experience they won’t soon forget.

Spirit Camera: The Cursed Memoir comes with the “diary of faces,” a 16-page augmented-reality book that transforms the Nintendo 3DS system into the Camera Obscura. When the “diary of faces” is viewed through the lens of the system’s built-in camera, it allows players to discover unique experiences that not only advance the game’s storyline but also add eerie interactive elements. For example, some pages contain movies that reveal past events that occurred in the haunted house where Maya is trapped, while others cause evil spirits to seemingly emerge from the book and into players’ own real-world surroundings.

Spirit Camera: The Cursed Memoir literally takes hand-held horror games into a new dimension,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “With the augmented-reality features of Nintendo 3DS, horror fans can not only enjoy a captivating ghost story, they’ll also be drawn deeper into the action as the lines between reality and the game world blur in unique ways.”

In addition to the main Story Mode, Spirit Camera: The Cursed Memoir includes additional modes that highlight the built-in 3D photo capabilities of Nintendo 3DS. Spirit Photography mode enhances everyday pictures with haunting visions, while Spirit Check reveals spirits haunting you and your friends. In Spirit Challenge mode, faces of your photographed friends mystically appear on evil spirits in the game, and challenge players to battle against them.

A third mode called Cursed Pages offers additional game content featuring supernatural twists. For instance, players can confront strange masks that are haunted by a boy’s spirit or complete memory challenges to identify and dispel an evil doll spirit.

Remember that Nintendo 3DS features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/3ds.

For more information about Spirit Camera: The Cursed Memoir, visit http://spiritcamera.nintendo.com. You can also view a spooky live-action short inspired by the game on YouTube at http://youtu.be/HgDp4U4iJzQ.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console, Nintendo 3DS and Nintendo DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 3.9 billion video games and more than 620 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi and Nintendo DSi XL, as well as the Game Boy, Game Boy Advance, Super NES, Nintendo 64 and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website athttp://www.nintendo.ca.

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From Nintendo:

Nintendo invites everyone to party with Mario and his Mushroom Kingdom friends like never before. Mario Party 9 is now available exclusively for the Wii console, loaded with scores of fun minigames, unlockable extras and new elements that add some unexpected twists to the fan-favourite Mario Party franchise. With a unique mix of competitive and cooperative challenges that up to four players can enjoy together, this super-charged game delivers classic characters, boundless replay value and nonstop smiles for everyone in the household.

In Mario Party 9, players vie to become the Superstar as they make their way through adventurous new stages, overcoming obstacles and collecting Mini Stars. For the first time, players also travel across each stage together in vehicles and join forces in boss battles to defeat a common enemy. This means they must work together to beat classic villains like Bowser and King Boo while still giving their individual scores a boost. Throughout the stages, players take turns acting as Captain of the vehicle, hitting Dice Blocks to move the party toward the goal. As they progress, players may encounter 80 new minigames that might have them making pizzas, escaping haunted houses, bowling shells at Goombas and more.

“There’s no party like a Mario party,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “The lineup of classic Mushroom Kingdom characters in Mario Party 9 will have longtime series fans feeling right at home, while new elements like cooperative boss battles and vehicles really ratchet up the excitement.”

Each stage in Mario Party 9 has its own progression from a starting point to a destination and contains multiple paths for players to choose. In addition to collecting Mini Stars, players also earn Party Points that can be taken to the in-game Museum to unlock a variety of extras, such as character constellations, additional vehicles, a Donkey Kong-themed stage and more. There are also new minigame modes that let players compete in shorter amounts of time, plus a Free Play mode for practicing individual minigames and a fun Extras mode. Additional Wii Remote controllers are required for all multiplayer modes and are sold separately.

Mario Party 9 is the first new Mario Party game since 2007. To date, more than 32 million console and hand-held games in the Mario Party series have been sold worldwide.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wii.

For more information about Mario Party 9, visit http://marioparty9.nintendo.com.

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from NewPeopleWorld.com:

NEW PEOPLE, the dynamic San Francisco entertainment destination showcasing the latest examples of Japanese popular culture, brings the newest Japanese live game sensation to the United states for the first time ever with a special installment of “The Real Escape Game: The Escape From The Werewolf Village,” beginning Friday, March 23rd thru Sunday March, 25th.

“The Real Escape Game” is an inventive live game event that requires players to cooperate and use their detective skills to solve multiple mysteries to
locate a hidden key in order to escape from a locked room within a limited time. The U.S. edition, “The Escape From The Werewolf Village,” will be
staged inside the venue’s spacious 3rd Floor SUPERFROG Gallery at NEW PEOPLE, which will be remade as a mysterious village where werewolves have been known to attack people by night. As villagers disappear one by one,players must work together and use their deductive skills and gather clues to escape before the werewolves attack! The game setting will be accentuated with the use of actors, music, sound effects and lighting elements to add ambiance and immerse players in the environment.

NEW PEOPLE Game Times For “The Real Escape Game”

Friday, March 23rd: 6pm, 9pm
Saturday, March 24th: 2pm, 5pm, 8pm
Sunday, March 25th: 11am, 2pm, 5pm

Advanced tickets are now available for $20.00; Tickets at the door are $25.00. Each game session lasts about 90 minutes. Advance tickets and
complete game details are available at: http://www.newpeopleworld.com/2012/01/18/come-play-real-escape-game/

**Note: The Game puzzles require no special skills or knowledge to solve; all puzzles can be solved with use of intuitive logic and deductive reasoning. All aspects of The Game will be conducted in English.

“The Real Escape Game” was first played in Tokyo in 2007 and since then, more than 100,000 participants have played in multiple cities across Japan,
China, and Singapore. “The Real Escape Game” was the brainchild of Takao Kato, the founder of the Kyoto-based publishing company, SCRAP. Over 2,300 sessions have been staged to-date with as many as 10,000 participants taking part simultaneously. The Game was recently played by several hundred participants at massive arena venues including the Tokyo Dome and the city’s Jingu Baseball Stadium. The San Francisco session at NEW PEOPLE will be the first time “The Real Escape Game,” has been played in the United States.

“The Real Escape Game has become a big sensation in Japan and is a fun wayfor people to meet and work together to solve ingenious puzzles,” says Seiji Horibuchi, president and founder of NEW PEOPLE, Inc. “The Real Escape Game is often staged in eclectic settings ranging from small theatres to large sporting arenas to cathedrals. NEW PEOPLE will be transformed into a foreboding village beset with werewolves and ingenious hidden puzzles that players must solve in order to escape! Come meet new friends and try out the latest live game phenomenon from Japan with this fun event happening in March!

About NEW PEOPLE, Inc.
Based in San Francisco, California, NEW PEOPLE, Inc.  offers the latest films, art, fashion and retail brands from Japan through its unique entertainment destination as well as through licensing and distribution of selective Japanese films. NEW PEOPLE Entertainment ( <http://www.newpeopleent.com> www.newpeopleent.com), a film division of NEW
PEOPLE, Inc. strives to offer the most entertaining motion pictures straight from the “Kingdom of Pop” for audiences of all ages, especially the manga and anime generation, in North America. Some titles include DEATH NOTE, GANTZ, KAMIKAZE GIRLS, and THE TASTE OF TEA.

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In response to the continuing debate of proposed law changes and aggressive attacks on freedom of speech and information on the internet, my state Senator is revealing information about her proposed changes to fight piracy and copywrite infringement without sensoring the internet. I’d like your feedback. What do you think of her proposals?

from Senator Maria Cantwell:

Thank you to the thousands of Washingtonians who raised your voices last week to support an open and free Internet. Thanks for your phone calls and emails to our office regarding the PROTECT IP Act.

Like you, I believe that America’s economy thrives on innovation and freedom of speech. The Internet allows entrepreneurs in Washington state and around the world to create ground-breaking companies and fuel economic growth. We cannot afford to rush an Internet policy that could trample on our innovation economy.

That’s why I opposed the PROTECT IP Act in the Senate from the beginning, and have offered an alternative – the OPEN Act. We need to protect creative content on the Internet from piracy by rogue foreign websites, but we must do so in a way that also protects freedom of speech, innovation and security on the Internet. Read more about the OPEN Act here, or read the full bill text here.

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From Dell:

Competitive gamers asked for the ultimate gaming pc and Dell’s new Alienware Aurora gaming desktop computer, unveiled today, delivers. It is the company’s most advanced desktop ever delivering the extreme gaming performance and experience game developers intended for their players. With the latest technology and intelligent design, gamers can envelop themselves in the action, experience blazing fast performance and immersive
graphics.

*The Aurora desktop delivers the pure, raw power that gamers crave. The systems come loaded with the new 2nd generation Intel(r) Core(tm) i7-3000 series six-core CPUs, factory overclocked1 and liquid cooled, with the Intel X79 Express Chipset (Dell’s first consumer system to offer this chipset), Quad Channel DDR32 memory and the latest SATA technology.

*Gamers can literally “see” all that power firsthand. Dual graphics cards and beyond 1080p gaming with immersive multi-display and 3D HD3 capabilities allow gamers to experience any game at its best – as intended by the game developers.

*And the gaming desktops are intelligently designed for unparalleled customization. In addition to raw power, an innovative chassis design and intuitive internal component layout allows for user-friendly upgrades and optimized thermal
management.

Purposeful Cool Design
Designed from the inside out with performance, function and style in mind, Alienware Aurora’s chassis delivers a purposeful internal layout in a sleek, beautiful and compact form factor.

The desktop’s maintenance-free, high performance CPU Liquid Cooling replaces the standard heat sink and fan that comes with most PCs, and its Active Venting system provides additional heat dissipation during heavy gaming. This unique design increases component longevity and allows Aurora to stay nearly twice as quiet as competitors with traditional heat sink and fan layouts. Additionally, all core components inside the Aurora are purposefully compartmentalized in chambers that provide clean, clear and easy tool-less access for upgrades, maintenance or showing off.

Supporting AMD
CrossFireX technology, Alienware Aurora is capable of housing two graphics cards for maximum performance and extreme graphics power. All Aurora graphics cards use GDDR5 graphics memory2, the most advanced offering available. With Microsoft’s DirectX 11 graphics API, complex virtual worlds will come alive.

“The PC gaming industry continues to grow rapidly, and our customers are demanding systems that can keep up with the most graphic-intensive games on the market,” said Arthur Lewis, vice president, Alienware and Product Management for Consumer, Small and Medium Business. “Alienware Aurora, our most advanced gaming desktop ever, delivers an experience that will exceed the expectations of any serious gamer.”

Complete Control
All Alienware laptops and desktops come complete with the Alienware Command Center, which provides intuitive, user?friendly access to exclusive applications and controls, including AlienFX lighting effects, Thermal Controls and AlienFusion power management system. AlienFX allows users to customize the exterior lighting zones on the chassis with over 25 billion color combinations for a one-of-a-kind personalized experience. Updates and new releases download directly into Command Center, creating a constantly evolving tool for users to modify and personalize their gaming computer.

Gaming Supremacy
Alienware is recognized throughout the industry and with customers alike for performance, functionality and design. The Alienware M17x gaming laptop with Intel Sandy Bridge processors recently won Gold in the Gaming category for “The Best Products of 2011” from PC Magazine , and the Alienware M11x R3 laptop won Silver. As new technology is released, look for Alienware to continually offer the latest in PC gaming hardware, partnering with other industry leaders to deliver an optimized gaming experience.

Detailed Information:

*2nd Generation 3000 series Intel Core i7 Six Core Processor Options

*New Intel X79 Express Chipset with Unlocked BIOS for Overclocking1

*Single and Dual Graphics Options:

o 1GB GDDR5 AMD Radeon HD 68702

o 2GB GDDR5 AMD Radeon HD 69502

o 1.25GB GDDR5 NVIDIA GeForce GTX 560 Ti2

o 1.5GB GDDR5 NVIDIA GeForce GTX 5802

o 3GB GDDR5 NVIDIA GeForce GTX 5902

o Dual 1GB GDDR5 AMD Radeon HD 6870 – AMD CrossFireX2

o Dual 2GB GDDR5 AMD Radeon HD 6950 – AMD CrossFireX2

* 8GB or 16GB Quad Channel 1600MHz DDR3 Memory Options2

* Fast 7,200RPM Hard Drive Options up to 2TB; 256GB and 512GB SSD Options4

* Single and Dual Optical Drive Options; Including Blu-ray Disc Reader and Burner

* High Quality Audio Options:

o Internal High-Definition 7.1 Performance Audio with Waves MAXX Audio Software (Standard)
o Creative Sound Blaster X-Fi Xtreme Audio (Optional)
o Creative Sound Blaster X-Fi Titanium (Optional)

* System Dimensions: height: 16.77” (426mm), depth: 25.39” (645mm), width: 9.85” (250mm); weight: starting at 45lbs (20.41kg)

Availability and Pricing:
Alienware Aurora is available now on dell.com and dell.ca with a starting price of $2,199.99.

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