The Adventures of Retrobot Debuts on the App Store

Endeavor Bros and Monkube today announced the launch of The Adventures of Retrobot,  an intense tank shooter with epic boss battles featuring animated graphic novel style storytelling. Available now on the App Store for $0.99, The Adventures of Retrobot follows the story of a DIY robot built as a gaming buddy who’s out to save his maker from the evil robots who’ve taken over the world.  Go to  http://bit.ly/retrobot to check it out!
Throughout his adventure, Retrobot acquires new weapons and power-ups to fight off the never ending onslaught of robot overlords. Tactical use of shield and powerful EMP blasts are needed to complete the mission. The Adventures of Retrobot takes the player through numerous worlds, tackles challenging level bosses and tells a full comic book worth of story though animated story sequences. Having lived in a bubble of constant video-game playing and with no prior experience of the world outside, Retrobot and sidekick Toto’s journey is filled with slapstick humor that makes gaming logic and real world rules collide. More often than not, with a wink towards gaming’s biggest classics.

A game for everyone

In order to cater to both the occasional and experienced iOS gamers, The Adventures of Retrobot is geared with several gameplay modes. The Story Mode offers a balanced learning curve, varied enough to keep hardened players interested, without preventing occasional gamers from seeing the story through. Seeing the credits roll is just the beginning for experienced gamers. As a Challenge Mode, with one life, no retries and faster enemy spawning and a Boss Challenge await. In those game modes, the majority of the Game Center points are awarded. Completing one of these game modes – which is far from an easy feat – earns players a spot in the separate high score charts.
“The Adventures of Retrobot takes two of the greatest entertainment categories – comics and games – and fuses them together for a hugely addictive and fun experience,” said Adam Heat, Co-
screenshot Founder of Endeavor Bros. “We’ve spent countless hours bringing together what we believe could be a game changer in the mobile gaming space.”

Sven Van de Perre, Creative Director at Monkube remarks, “For us, game development has always been about finding a game genre that is under-used in today’s tidal wave of mobile games. And then trying to create a game that raises the bar. Ever since being hooked on Popcap’s tank shooter Heavy Weapon, I wanted to have a go at this. With The Adventures of Retrobot, we bring amazing frantic shooter action, while also adding like-able characters, great story telling and – which is up to the consumer to judge – some funny video game related humor.”

To go beyond the call of duty, Endeavor Bros and Monkube brought together an all-star support cast, including:

* Comic book publisher Ape Entertainment, developers of the massively popular Pocket God Comics featuring work from artist Carlos Valenti and Cut the Rope Comics apps.
* Maurits ‘Mo’ Goossens, part of Monkube’s in-house music team, composed the massive classical score that drives both game and story. As 1st violin and former conductor of the Brussels Philharmonic orchestra, he worked on several motion pictures scores, including Golden Globe-winning picture “The Aviator” (Martin Scorcese) and 2012 Oscar winner “The Artist” (Michel Hazanavicius).

About Endeavor Bros

Endeavor Bros is an Entertainment Media company based in Canada that develops and publishes games for mobile devices. Our central platform is the iPhone and all iOS related devices. We also support other mobile platforms such as Android, the 3DS and the PSP as well as online platforms such as the Xbox and PSN networks. For more information, please visitwww.EndeavorBros.com.

About Monkube

Monkube is a mobile game developer with offices in Belgium, Romania and Hong Kong. Founded by ex gaming journalists, Monkube intentionally steers clear of over-used game concepts, instead fusing its games with complete comic book stories and über polished gameplay. For more information, visit www.monkube.com.

The VIZ Manga digital platform expands on Android!

In addition to smart phones running Android 2.2 and higher, the VIZ Manga app is now available for 7″ Android tablets and smaller, including the recently released Google Nexus 7!

The VIZ Manga App is available for free from the Google Play store, and offers fans access to over 80 series and 700+ volumes not just on their Android 7″ or smaller tablet and smart phone, but on their iPad, iPod touch, iPhone, and on the VIZManga.com website – one account synchronizes across the entire VIZ Manga platform!

New volumes are available weekly, with periodic promotions, including the *End of Summer* sale going on now through August 20th – *ALL* volumes are 20% off their regular price (generally $4.99 per volume)! New titles available today include:

– KEKKAISHI Vol. 33 – a day & date release with print edition!
– a wealth of shojo, including JIU JIU Vol. 1, KIMI NI TODOKE Vol. 11, ORESAMA TEACHER Vols. 5-6, and more!
– getting ready for the November release of the latest volume, NEON GENESIS EVANGELION Vol. 4
– and more!

The Barbary-an Invasions: Nerdist at Outside Lands

from Nerdist:

Saturday the 11th is Nerdist Day at San Francsisco’s festival of music, food, art and comedy.

For four years, the Outside Lands festival has brought Golden Gate Park the best in bands, food, art and more, but this year, Aug. 10-12, they top themselves with an entire day of Nerdist. In the Barbary, a tent with mirrored walls and a stained-glass ceiling, three days of comedy and variety include a Saturday presented by us.

Nerdist Day, August 11th (which we’d call “Sat-Nerd-Day” if BBC America hadn’t beaten us to it.) kicks off at noon with a session of soft rock and sweet ‘staches from Mustache Harbor.  Then things really get into gear at 1 p.m. with a Nerdist stand-up cluster hosted by Jonah Ray, featuring Pete HolmesDavid KoechnerMichelle ButeauJesse Elias and Caitlin Gill. If your weekend isn’t sufficiently magical after that, stick around at 2:10 p.m. for Justin Willman and his masterful Magic Meltdown.The Dork Forest‘s Jackie Kashian hosts a second stand-up cluster at 5 p.m. with Reggie WattsRon Funches, Michelle Buteau, Cory Loykasek and Mike Drucker, and then between 5 and 8 p.m. there’ll be back-to-back Nerdist variety shows featuring Chris HardwickNeil Patrick Harris, David Koechner, Justin Willman, Marcus Monroe, Jonah Ray, Pete Holmes, Ron Funches and Jackie Kashian. Holmes will also be hosting a live edition of You Made It Weird Sunday at noon with stars from Adult Swim.

So come and step “Outside” next weekend. In addition to our all-star line-up, some of the finest in food, beer and wine will be available, plus there’s an art show and of course some heavy-hitting bands like Metallica. But to quote one of their more famous tunes, when you’re hanging with the Nerdist gang at the Barbary, “Nothing Else Matters.”

The Game Station Presents Zelda-Western Mash-up in A Fist Full of Rupees

On August 7th, The Game Station will premier a 3 part miniseries mash-up of the classic video game Zelda and old spaghetti westerns, A Fistful of Rupees. Intentionally hokey, I am hoping it will be an entertaining if not hilarious parody of the game.

Check out the trailer and let me know what you think.

Retrofit Films Hires Ryan Copple as VP of Digital Development

Halo and Riese Webseries producer appointed by Retrofit to lead original content team.

Retrofit Films, an award-winning digital production company, announces that Ryan Copple has joined the executive management team as VP of Digital Development. Copple brings to the company an expertise in digital series development, strategy and production with partnerships at BBC Worldwide, Syfy, E One, Muse Entertainment and Content Media, among others.

“Ryan’s breadth of experience in interactive content development and monetization launches Retrofit Films into our next stage of growth,” says Retrofit’s co-founder Chris Hanada. “We’re very excited to expand our own stories by building on our experience creating digital, cross platform, branded entertainment for existing franchises with the studios and networks.”

Ryan’s background includes co-creating and executive-producing the critically acclaimed sci-fi webseries “Riese: Kingdom Falling” whose rights were picked up and licensed worldwide by the Syfy Network’s digital arm before the project crossed media boundaries with a spin-off iPhone game and prequel novel published by Simon & Schuster.

Most recently Ryan completed co-producing Microsoft’s highly-anticipated webseries “Halo 4: Forward Unto Dawn” for Machinima before relocating from Vancouver to Los Angeles. “Innovative content coupled with equally innovative strategy is the future of traditional and new media companies,” say Copple. “A company with Retrofit’s pedigree is primed to bridge the gap between traditional and new media, and I’m thrilled to be a part of that evolution.”

“Ryan is here to really light the fire under our own intellectual properties,” says Retrofit co-founder Tanner Kling. “We’ve produced two original series in the past year, but bringing him into the fold signals a full-throttle dive into our development slate of original projects and our company’s continuing emphasis on creating strong strategic partnerships in the digital landscape.”

 

About Retrofit Films
Retrofit Films is an award-winning digital production company founded in 2004 by Chris Hanada and Tanner Kling. The company has a history of producing multi-platform stories and experiences for global brands, television networks and Hollywood studios with franchises such as FRINGE, HOUSE MD, HEROES, and THE VAMPIRE DIARIES.

For more information, please visit us at http://www.retrofitfilms.com

The Guild: Five Years and Counting

From WatchTheGuild:

 

Five years ago today – on July 27, 2007 – the very first episode of The Guild was uploaded to YouTube.  It’s hard to believe how far the show has come, and as always, on behalf of the show we want to thank the fans for the incredible support which has made the show the success it is today.  Today the show is widely available on many platforms for free (YouTubeXboxMSN/BingHuluBlipZune) and for purchase/with subscription (NetflixiTunesAmazon DVD or VOD).

All next week we’ll be celebrating the past five years – and looking ahead to more with the recently announced sixth season, which will come to Geek and Sundry (subscribe now) this fall .  Connect with us via social media as we have some some cool stuff planned including giveaways (LOOT!).  Check out the post on Geek and Sundry for details on the giveaways, which start at 1pm today!

Here’s THE GUILD’S TwitterFacebookGoogle+, and Tumblr, and here’s GEEK AND SUNDRY’S TwitterFacebookGoogle+, and Tumblr.  And please join us for more discussion on Geek and Sundry’s new discussion forums.

We asked the producers and cast to give us their thoughts on those early episodes, and the growth of the show over the last five years.

What do you remember about the first episode?

FELICIA DAY: I remember emailing 12 hours a day to blogs I read about gaming and geek stuff, introducing myself as an “actress from Buffy” and please spread word about my show.  Most of them ignored me, but a few picked it up. Some of the first fans we had were Veronica Belmont and Alice Taylor withWonderland blog. Without their spreading word of the show we wouldn’t have gotten nearly as much traction as fast with the online community.   But I remember refreshing the video and seeing people actually comment about our work, and realizing that THAT was what I wanted to do with me life, make things for people to react to immediately.  It was a whole new life when we uploaded that episode.

VINCENT CASO: When that first episode went up, I didn’t think a whole lot of it. I mean, it was cool, and a lot of fun to see myself in this production, but who had any idea it would turn into this?

AMY OKUDA: The Guild was my first acting job, and my first day of shooting was me and the webcam so I was talking and acting to a blank computer screen and I remember thinking, “wow this is a lot harder and less fun than I thought” but the day we all shot together for the first time at Cheesybeards changed everything for me. It was the “aahhh, this is what acting is, it IS fun” moment for me.

ROBIN THORSEN:  I have to be honest and say that when I auditioned for The Guild, I really had never heard of World of Warcraft…during my audition I actually said something like “AKFing,” like it was a real word instead of A-F-K-ing.  I remember  Felicia said  after I finished, “That was good!  Let’s try it again and it’s A-F-King” I was like oooooooh! Now, I think that after five seasons I have become a little more seasoned with all the game lingo.

 

There’s lots more where that came from so go check out The Guild’s website to read the rest of the interview and check out some great photos.

SPIRIT CAMERA: THE CURSED MEMOIR Brings Supernatural Thrills to NINTENDO 3DS

There’s no escaping the scary essence of Friday the 13th as Nintendo unleashes an extraordinary new experience in horror-themed entertainment. Launching today exclusively for the Nintendo 3DS system, Spirit Camera: The Cursed Memoir invites horror fans to immerse themselves in a chilling hand-held adventure. The game’s 3D visuals and augmented-reality features help unravel the mysterious tale of a girl named Maya who’s been trapped in a haunted house and cursed by a malevolent woman in black. As players strive to rescue Maya, ghostly images are intermingled with real-world environments to create a visceral, personalized experience they won’t soon forget.

Spirit Camera: The Cursed Memoir comes with the “diary of faces,” a 16-page augmented-reality book that transforms the Nintendo 3DS system into the Camera Obscura. When the “diary of faces” is viewed through the lens of the system’s built-in camera, it allows players to discover unique experiences that not only advance the game’s storyline but also add eerie interactive elements. For example, some pages contain movies that reveal past events that occurred in the haunted house where Maya is trapped, while others cause evil spirits to seemingly emerge from the book and into players’ own real-world surroundings.

Spirit Camera: The Cursed Memoir literally takes hand-held horror games into a new dimension,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “With the augmented-reality features of Nintendo 3DS, horror fans can not only enjoy a captivating ghost story, they’ll also be drawn deeper into the action as the lines between reality and the game world blur in unique ways.”

In addition to the main Story Mode, Spirit Camera: The Cursed Memoir includes additional modes that highlight the built-in 3D photo capabilities of Nintendo 3DS. Spirit Photography mode enhances everyday pictures with haunting visions, while Spirit Check reveals spirits haunting you and your friends. In Spirit Challenge mode, faces of your photographed friends mystically appear on evil spirits in the game, and challenge players to battle against them.

A third mode called Cursed Pages offers additional game content featuring supernatural twists. For instance, players can confront strange masks that are haunted by a boy’s spirit or complete memory challenges to identify and dispel an evil doll spirit.

Remember that Nintendo 3DS features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/3ds.

For more information about Spirit Camera: The Cursed Memoir, visit http://spiritcamera.nintendo.com. You can also view a spooky live-action short inspired by the game on YouTube at http://youtu.be/HgDp4U4iJzQ.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console, Nintendo 3DS and Nintendo DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 3.9 billion video games and more than 620 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi and Nintendo DSi XL, as well as the Game Boy, Game Boy Advance, Super NES, Nintendo 64 and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website athttp://www.nintendo.ca.

Pocket God Comics Issue No. 14 Haunts the App Store with “Para-Abnormal Activity”

Ape Entertainment and Bolt Creative announced today that Pocket God Comics issue No. 14 is now available on the App Store for iPhone, iPad and iPod touch.

In “Para-Abnormal Activity,” the last issue before a new story arc begins, the two-tribes crash into a mysterious island while trying to get home from their previous adventure.

Straight from the spooky aisles of ghostliness and with the girls unable to regenerate, this may not be the best time to hang out on a haunted island. Yep… ghosts, a mystery, and a dubious murder make this an ooky-spooky, extra-kooky issue of Pocket God.

Based on Pocket God, one of the best-selling iPhone apps of all-time, the full-color digital comic book series is one of the most successful digital comics to-date. The comics are available on the App Store via iVerse Media, a digital distribution partner of Ape Entertainment.

And remember, the Pocket God Comics App is updated frequently with all kinds of free extras including The Pygmy Peril newsletter, an exclusive re-mastered version of the first Pocket God animated short, free Little Green Men comic short stories, and more cool stuff!

Pricing and Availability:

The Pocket God Comics App is available for $.99 USD from the App Store on iPad, iPhone and iPod touch or atwww.itunes.com/appstore.

For more information, please visit http://www.ApeComics.com or www.boltcreative.com.

About Bolt Creative

Bolt Creative is a San Francisco-based developer creating original iPhone applications and games, including 2009’s blockbuster iPhone game Pocket God. Bolt Creative’s goal is to create games that are not only fun to play, but fun to develop and make them laugh. For more information please visitwww.boltcreative.com.

About Ape Entertainment

Founded in 2003, Ape Entertainment is the brainchild of lifelong comic book devotees David Hedgecock, and Brent E. Erwin.  Ape Entertainment is the comic book home to innovative new titles as LITTLE GREEN MEN, SCOUTS, and HEROIC.  Ape is also the North American publisher for licensed properties SHREK, THE PENGUINS OF MADAGASCAR, KUNG FU PANDA, RICHIE RICH, CASPER, STRAWBERRY SHORTCAKE, and CUT THE ROPE.

Visit Ape Entertainment online at http://www.ApeComics.com.

About iVerse Media, LLC

iVerse Media(http://www.iversemedia.com)is a digital content distributor focused on the world of comics and popular culture. Founded in 2008, the company was one of the first to launch digital comics on Apple’s iOS platform. As of Oct 2011 over 5 Million products in the iOS App Store have been downloaded that are powered by iVerse, making the “iVerse Engine” one of the most popular and widely used platforms for reading digital comics in the world. The company is principally located in Waco, TX. For more information on iVerse Media, please visit: http://comicspl.us

VIZ Media Treats Attendees To Special “Test Drives” Of New WEEKLY SHONEN JUMP ALPHA Digital Manga Magazine

From VIZ:

VIZ Media, LLC (VIZ Media), the largest distributor and licensor of anime and manga in North America, returns to WonderCon 2012 as the show comes to Anaheim, CA, March 16th-18th at the Anaheim Convention Center. WonderCon is one of the country’s best comics and pop culture conventions. VIZ Media will be located in Booth 206. Complete details on WonderCon are available at: www.comic-con.org/wc.

Throughout the convention, VIZ Media will treat WonderCon attendees to special “test drives” of the company’s new WEEKLY SHONEN JUMP ALPHA digital manga magazine. Drop by the VIZ Media booth, sample the new digital content, and complete a special survey to be entered to win a new Apple iPad 2! The winner will be notified following the show.

Each new digital edition of WEEKLY SHONEN JUMP ALPHA treats manga fans in North America to the latest chapters of some of the world’s most popular manga series only two weeks after they debut in Japan’s massively popular WEEKLY SHONEN JUMP magazine. Featured series include BAKUMAN, BLEACH, NARUTO, NURA: RISE OF THE YOKAI CLAN, ONE PIECE, and TORIKO. WEEKLY SHONEN JUMP ALPHA is available through an annual membership that provides 52 weeks of access to 48 weekly issues for just $25.99; members also receive an annual collector’s yearbook, collectable YU-GI-OH! game cards four times a year, and access to exclusive content.As a show special, attendees that become new members will receive a special bonus premium (while supplies last).

Celebrate all things SHONEN JUMP at a special SHONEN JUMP Fan Meet-Up on Friday March 16thfrom 2:30pm – 3:30pm in Room 208 and learn about the benefits of being a WEEKLY SHONEN JUMP ALPHA member! Grill the WEEKLY SJ ALPHA editors in a live Q&A session! Win prizes at the trivia contest and join in the live fan art jam! Meet editor Urian Brown, the lead hype-man of #TEAMJUMP, specializing in video games, anime, and assorted fun wacky antics. Also meet Misaki Kido, female leader of #TEAMJUMP, and challenge her manga knowledge or ask for advice about your own manga!

Finally, sit in with WEEKLY SHONEN JUMP ALPHA editor Urian Brown as he joins NAMCO BANDAI Games to celebrate NARUTO SHIPPUDEN: Ultimate Ninja Storm Generations in a special panel discussion on Sunday March, 18th from 4:00pm-5:00pm in Room 207. With over 10 million units of the popular game, based on the smash hit anime/manga series, sold worldwide, all fans of NARUTO are encouraged to attend this celebration of the series. In addition to being treated to an appearance by Production Head Director Hiroshi Matsuyama of CyberConnect 2, fans can enjoy a panel covering the exciting world of NARUTO video games, with a guest host, Urian Brown, master of all things video game-related at WEEKLY SJ ALPHA. Don’t miss all of the action happening live on-stage with this exciting and breakthrough game franchise.

For more information on WEEKLY SJ ALPHA and exclusive subscriber offers, please visit SJAlpha.com or VIZManga.com.